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Revenue Model

Sustainable Value Creation Through Multiple Revenue Streams

Project J's revenue model creates a self-sustaining ecosystem where platform success directly benefits token holders through transparent, automated distribution mechanisms.

Revenue Sources Overview

graph TB
subgraph "Primary Revenue Streams"
NFT[NFT Sales Fees<br/>30% Primary / 2.5% Secondary]
GAME[In-Game Transactions<br/>3% Marketplace Fee]
IP[IP Licensing Fees<br/>Platform Facilitation]
IPFI[IPFi Services<br/>5% on Pools]
end

subgraph "Secondary Revenue"
PREMIUM[Premium Services<br/>Developer Tools]
DATA[Data Analytics<br/>Subscription Model]
BRIDGE[Bridge Fees<br/>Cross-chain]
STAKE[Unstaking Fees<br/>Early Exit]
end

NFT --> POOL[Revenue Pool]
GAME --> POOL
IP --> POOL
IPFI --> POOL
PREMIUM --> POOL
DATA --> POOL
BRIDGE --> POOL
STAKE --> POOL

Primary Revenue Streams

1. NFT Sales Fees

Primary Sales (New NFTs): 30%

Justification for Higher Rate:

  • IP licensing alignment costs
  • Quality assurance and curation
  • Marketing and promotion
  • Platform infrastructure
  • Human review processes

Fee Breakdown:

30% Primary Sale Fee Distribution:
├─ 10% → IP Holder (direct payment)
├─ 8% → Platform Operations
├─ 5% → Marketing & User Acquisition
├─ 4% → Staking Rewards Pool
├─ 2% → Developer Incentives
└─ 1% → Token Burn

Secondary Sales: 2.5%

Standard Marketplace Rate:

2.5% Secondary Sale Fee:
├─ 1% → Staking Rewards
├─ 0.75% → Operations
├─ 0.5% → Token Burn
└─ 0.25% → Liquidity Pool

Volume Projections:

YearPrimary SalesSecondary VolumeTotal Fees
2025$10M$5M$3.125M
2026$25M$50M$8.75M
2027$40M$150M$15.75M

2. Game Transaction Fees

3% on All In-Game Marketplace Transactions

Transaction Types:

  • Item trading between players
  • Power-up purchases
  • Cosmetic upgrades
  • Character enhancements
  • Seasonal passes

Fee Structure:

3% Game Transaction Fee:
├─ 1.8% → Game Developer (60%)
├─ 0.6% → Staking Rewards (20%)
├─ 0.3% → Operations (10%)
├─ 0.2% → IP Holder (7%)
└─ 0.1% → Token Burn (3%)

Projected Transaction Volume:

  • Year 1: $20M → $600K fees
  • Year 2: $100M → $3M fees
  • Year 3: $300M → $9M fees

3. IP Licensing Facilitation Fees

Dynamic Fee Structure Based on IP Value

Fee Tiers:

IP CategoryFacilitation FeeExample IPs
Legendary15%Dragon Ball, One Piece
Premium12%Speed Racer, Gatchaman
Standard10%Newer/Niche IPs
Indie8%Independent creators

Service Includes:

  • AI-powered matching
  • Human expert review
  • Legal framework
  • Smart contract automation
  • Dispute resolution

Annual Projections:

Year 1: 50 licenses × $50K avg = $2.5M × 12% = $300K
Year 2: 200 licenses × $75K avg = $15M × 12% = $1.8M
Year 3: 500 licenses × $100K avg = $50M × 12% = $6M

4. IPFi Services Revenue

5% Platform Fee on All IPFi Activities

Revenue Sources:

Community IP Acquisition

  • 5% success fee on funded acquisitions
  • No fee on failed/refunded campaigns
  • Example: $5M campaign = $250K fee

Game Development Finance

  • 5% on successfully funded projects
  • Milestone completion bonuses
  • Performance-based additional fees

License Trading

  • 2.5% on each trade (paid by both sides)
  • Premium listing fees for featured licenses
  • Escrow service charges

IP-Backed Lending

  • 2% origination fee
  • 0.5% annual servicing fee
  • Liquidation penalties

IPFi Revenue Projections:

ServiceYear 1Year 2Year 3
IP Acquisition$200K$1M$2.5M
Game Finance$0$500K$2M
License Trading$0$300K$1.5M
IP Lending$0$0$1M
Total$200K$1.8M$7M

Secondary Revenue Streams

Premium Developer Services

Subscription Tiers:

TierMonthly PriceFeaturesTarget
BasicFreeStandard SDK, Basic analyticsIndie devs
Pro$99Advanced analytics, Priority supportSmall studios
Enterprise$999Custom integration, Dedicated supportLarge studios
IP Partner$4,999Full suite, Revenue optimizationIP holders

Projected Subscribers:

  • Year 1: 100 Pro + 10 Enterprise = $150K
  • Year 2: 500 Pro + 50 Enterprise = $1.2M
  • Year 3: 1000 Pro + 100 Enterprise = $3M

Revenue Distribution Model

Dynamic Distribution System

The platform implements a flexible distribution model that adjusts based on IP value:

Platform Revenue Distribution:
├─ 60% → Game Developers (Fixed)
├─ 5-20% → IP Holders (Variable based on IP tier)
└─ 20-35% → J Foundation (Remainder)

J Foundation Allocation

When IP Holder receives 10% (standard tier):

J Foundation 30% breakdown:
├─ 15% → Operations & Development
├─ 8% → Ecosystem Growth
├─ 5% → Staking Rewards
└─ 2% → Token Burn

When IP Holder receives 20% (legendary tier):

J Foundation 20% breakdown:
├─ 10% → Operations & Development
├─ 5% → Ecosystem Growth
├─ 3% → Staking Rewards
└─ 2% → Token Burn

Revenue Projections

5-Year Revenue Forecast

YearNFT FeesGame FeesIP LicensingIPFiPremiumTotal Revenue
2025$3.1M$0.6M$0.3M$0.2M$0.15M$4.35M
2026$8.75M$3M$1.8M$1.8M$1.2M$16.55M
2027$15.75M$9M$6M$7M$3M$40.75M
2028$25M$18M$12M$15M$6M$76M
2029$40M$30M$20M$25M$10M$125M

Revenue to Token Value Flow

graph TB
REV[Platform Revenue] --> DIST[Distribution]
DIST --> DEV[60% Developers]
DIST --> IP[5-20% IP Holders]
DIST --> FND[20-35% Foundation]

FND --> STAKE[~30% Staking Rewards]
FND --> BURN[~10% Token Burn]
FND --> OPS[~40% Operations]
FND --> ECO[~20% Ecosystem]

STAKE --> VALUE[Token Value]
BURN --> VALUE
ECO --> VALUE

Revenue Sustainability

Diversification Strategy

Short-term Revenue (0-2 years)

  • NFT primary sales
  • Basic game transactions
  • Initial IP licenses
  • Early IPFi campaigns

Long-term Revenue (2+ years)

  • Secondary market volume
  • Mature game economies
  • IPFi lending/derivatives
  • Premium subscriptions
  • Data services

Competitive Fee Analysis

PlatformPrimary NFTSecondaryGame FeesOur Advantage
OpenSeaN/A2.5%N/AFull IP integration
Axie4.25%4.25%VariousLower secondary fees
Project J30%*2.5%3%IP alignment included

*Includes IP licensing, not just platform fee

Smart Contract Revenue Management

Automated Distribution

module project_j::revenue_distributor {
struct RevenuePool has key {
total_revenue: u64,
developer_share: u64, // Always 60%
ip_holder_share: u64, // 5-20% dynamic
foundation_share: u64, // 20-35% remainder
distribution_epoch: u64
}

public fun distribute_revenue(pool: &mut RevenuePool) {
let dev_amount = pool.total_revenue * 60 / 100;
let ip_amount = calculate_ip_share(pool);
let foundation_amount = pool.total_revenue - dev_amount - ip_amount;

transfer_to_developers(dev_amount);
transfer_to_ip_holders(ip_amount);
process_foundation_share(foundation_amount);
}
}

Real-time Tracking

All revenue flows are:

  • Recorded on-chain
  • Instantly visible
  • Automatically distributed
  • Fully auditable

Conclusion

Project J's revenue model creates multiple sustainable income streams that directly benefit all stakeholders. By aligning platform success with token value through staking rewards and burn mechanisms, we ensure that $J token holders participate in the platform's growth.

The diversified revenue approach, from NFT fees to IPFi services, provides stability and growth potential while maintaining competitive pricing that attracts users and developers.


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