Revenue Model
Sustainable Value Creation Through Multiple Revenue Streams
Project J's revenue model creates a self-sustaining ecosystem where platform success directly benefits token holders through transparent, automated distribution mechanisms.
Revenue Sources Overview
graph TB
subgraph "Primary Revenue Streams"
NFT[NFT Sales Fees<br/>30% Primary / 2.5% Secondary]
GAME[In-Game Transactions<br/>3% Marketplace Fee]
IP[IP Licensing Fees<br/>Platform Facilitation]
IPFI[IPFi Services<br/>5% on Pools]
end
subgraph "Secondary Revenue"
PREMIUM[Premium Services<br/>Developer Tools]
DATA[Data Analytics<br/>Subscription Model]
BRIDGE[Bridge Fees<br/>Cross-chain]
STAKE[Unstaking Fees<br/>Early Exit]
end
NFT --> POOL[Revenue Pool]
GAME --> POOL
IP --> POOL
IPFI --> POOL
PREMIUM --> POOL
DATA --> POOL
BRIDGE --> POOL
STAKE --> POOL
Primary Revenue Streams
1. NFT Sales Fees
Primary Sales (New NFTs): 30%
Justification for Higher Rate:
- IP licensing alignment costs
- Quality assurance and curation
- Marketing and promotion
- Platform infrastructure
- Human review processes
Fee Breakdown:
30% Primary Sale Fee Distribution:
├─ 10% → IP Holder (direct payment)
├─ 8% → Platform Operations
├─ 5% → Marketing & User Acquisition
├─ 4% → Staking Rewards Pool
├─ 2% → Developer Incentives
└─ 1% → Token Burn